News

GameSalad Ad

Bubble Rockit’s icon appears rather prominently (third to the left of their logo) in this GameSalad ad that I found in MacWorld Magazine!

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Over 10,000 copies sold so far!

Bubble Rockit has been well received, and is doing nicely on the App Store! 10,000+ copies, and counting! To celebrate I’ve extended my birthday deal through the end of August! Grab it for free while you can. I have an update

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First Review!

Bubble Rockit has received its first review (that I know of), and it is rather positive! They mention a few ideas for improvements that I think I’ll incorporate for the first update, but overall it sounds like it left a positive

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NeoCrisis

NeoCrisis.com hit me up for an interview after the launch of Bubble Rockit. They have some pretty good questions, and I have some…. answers. I guess you can decide for yourself if the answers are any good. Find the interview here

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Bubble Rockit Approved, available worldwide!

It’s only been a little over a week since I submitted, and my game is already approved and available on the app store!  Apple has certainly gotten better with this process than they have been in the past. Link to the

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Bubble Rockit submitted to the App Store

As of earlier today, Bubble Rockit has been officially submitted to the App Store.  It has been a ton of fun to work on.  Here’s hoping it doesn’t take long to get through the approval process.

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I am now an iPhone Developer

I’ve made iPhone apps in the past while I was still a part of Blazing Lizard, my favorite one being iSkyDive! because it was full 3d and looked cool!  Now, however, I am personally and officially an iPhone developer.  Solo-mio.  Not

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